The comp.sys.sinclair Crap Games Competition 2021 - 25th edition!

 

THE PAST COMPETITIONS - ALL 24 OF THEM

This is a Complete Collectors' Edition of all the previous comp.sys.sinclair Crap Games Competitions, including details on the host for that year, and how many submissions there were on each machine. I make no guarantee that this is totally accurate, but I have done my best - see the bottom of the page for more details.

CSSCGC 2020: hosted by John Connolly (PROSM) ZXDB archive 
 17  16  5  1  1  1   Cambridge Z88: 1
  SAM Coupé: 1
TOTAL: 43 

CSSCGC 2018: hosted by Shaun Bebbington (Donkeysoft) ZXDB archive 
 8  12  1  4  0  0  0 TOTAL: 25 

CSSCGC 2017: hosted by Garry Wishart (GReW) ZXDB archive 
 12  7  0  2  5  0  0 TOTAL: 26 

CSSCGC 2016: hosted by Gabriele Amore and Simon Ferré ZXDB archive 
 11  7  0  2  0  0  0 TOTAL: 30 

CSSCGC 2015: hosted by Lee Prince (leespoons) ZXDB archive 
 33  30  14  5  0  0  0 TOTAL: 82 

CSSCGC 2014: hosted by Myke Pickstock (MykeP) ZXDB archive 
 34  21  2  0  0  0  0 TOTAL: 57 

CSSCGC 2013: hosted by Dave Hughes (R-Tape) ZXDB archive 
 39  58  3  1  0  0   SAM Coupé: 1 TOTAL: 102 

CSSCGC 2012: hosted by Arda ZXDB archive 
 14  10  1  0  0  0  0 TOTAL: 25 

CSSCGC 2011: hosted by the Mojon Twins ZXDB archive 
 14  27  2  2  0  0  0 TOTAL: 45 

CSSCGC 2010: hosted by BloodBaz ZXDB archive 
 15  27  0  0  0  0  0 TOTAL: 42 

CSSCGC 2009: hosted by Guesser ZXDB archive 
 13  9  4  1  0  0  0 TOTAL: 37 

CSSCGC 2008: hosted by Digital Prawn ZXDB archive 
 45  51  23  2  1  1   Timex TC2048 / Spectrum SE: 4
  Jupiter Ace: 2   Cambridge Z88: 1
TOTAL: 130 

CSSCGC 2007: hosted by Chris Young and Phillip Lake ZXDB archive 
 16  19  3  3  0  0  0 TOTAL: 41 

CSSCGC 2006: hosted by Matt Rudge ZXDB archive 
 20  8  3  5  1  0  0 TOTAL: 37 

CSSCGC 2005: hosted by deKay ZXDB archive 
 17  24  3  1  0  0  0 TOTAL: 45 

CSSCGC 2004: hosted by Jim Langmead ZXDB archive 
 31  25  3  7  2  0   Sinclair PC200: 1 TOTAL: 69 

CSSCGC 2003: hosted by David Mills (Dave the Lurker) ZXDB archive 
 45  27  5  0  0  0  0 TOTAL: 77 

CSSCGC 2002: hosted by Paul E. Collins (Equinox) ZXDB archive 
 14  5  2  0  0  0  0 TOTAL: 21 

CSSCGC 2001: hosted by Adam D. Moss ZXDB archive 
 28  6  3  0  0  0  0 TOTAL: 37 

CSSCGC 2000: hosted by Graham Goring ZXDB archive 
 37  18  0  0  0  0  0 TOTAL: 55 

CSSCGC 1999: hosted by Alistair Nelson and Graham Goring ZXDB archive 
 21  18  3  0  0  0  0 TOTAL: 42 

CSSCGC 1998: hosted by Barry Salter ZXDB archive 
 34  17  0  0  0  0  0 TOTAL: 51 

CSSCGC 1997: hosted by Lee Tonks (Blood) ZXDB archive 
 34  17  0  0  0  0  0 TOTAL: 51 

CSSCGC 1996: hosted by Lee Tonks (Blood) ZXDB archive 
 40  17  3  0  0  0  0 TOTAL: 60 

Spectrum games have been categorised as 16K, 48K or 128K based on the following:

  1. loading a TAP/TZX into a 16K Spectrum in Spectaculator to see if it works or crashes;
  2. looking for PLAY statements (or the equivalent out-of-place graphic U) in the listing that requires a 128K model;
  3. in the case of a submission in snapshot format, breaking in and saving to tape, to see if it will reload in 16K; any .SNA that cannot be examined this way is assumed to be 48K;
  4. in the case of a +3 disc that has not also been submitted as a tape, if it can be saved to tape and run on a 16K or 48K model it will be assigned to that model rather than as +3 only.

Very rarely there were submissions for more than one platform (such as More Tea Vicar from 2008, which covered six). These have been assigned as one entry per model (where all Spectrums count as one model - i.e. "the ZX Spectrum" - but the ZX80, ZX81, QL and so on, are all different). Equally rarely there were multiple ZX80 or ZX81 files (e.g. one for a 1K model and an enhanced version for 16K), which have been counted as one submission.

Did all that make sense?